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Corpse party seiko sprites
Corpse party seiko sprites







corpse party seiko sprites
  1. #Corpse party seiko sprites mod#
  2. #Corpse party seiko sprites code#
  3. #Corpse party seiko sprites series#

However, I believe that it is best to ask Tom Lipschultz for his permission first since it is ultimately his translation you are using. I am in one of the bands that would like to see "Tooth" based on XSEED's English script.

corpse party seiko sprites

#Corpse party seiko sprites mod#

With this having been said, does anyone know more about modding within the game? If so, feel free to post what you know.Īlso, out of curiosity, would there be much interest in a mod that replaces the event scripts from "Tooth" with an English version based on the XSEED localization? I suspect that the same may hold true for other resources such as, but not limited to, the game's music tracks and background resources. So basically if you'd rather play as Yoshiki (visually) instead of Satoshi throughout the duration of the game, all you have to do is replace his sprite with Yoshiki's.

#Corpse party seiko sprites code#

This basically means that anytime a sprite that isn't used for the regular walking animation is used, then problems will occur and the original character's sprite may change between lines as the code requests the use of the additional sprites. Most issues of inconsistencies occur during cutscenes when special sprites are in use. Doing this will replace any "basic instances" of Yuka's sprite in use, i.e walking around as Yuka during gameplay and during specific cutscenes, but not all. I'm surprised the forum doesn't have a topic like this open already, so I've decided to take the initiative and open one up~!Īlright, so has anyone explored modding Blood Covered for PC? I have tinkered with this on my own lately with the in-game sprites and found that by simply renaming and replacing a sprite with another character's sprite set, you will effectively replace that sprite with the desired sprite (ex: rename Kizami's sprites (41_kizami.bmp) to "06_yuka.bmp" to replace Yuka with Kizami). (This is the reason why we have the back up just in case!)ģ.) Go to “model/” folder (It should be under it’s own folder, not the “chap1/model” folder!), then select the character you wish to replace Ayame with.Ĥ.) Copy the contents from that folder into the “chap1/model/ayame_normal” folder.Ħ.) Ayame should now be replaced by that character or object!ħ.) You can change Ayame’s model as many times as you like, but you have to close the program and reload the game again in order for the newest model to be shown. Spoiler 1.) Go to “chap1/model/ayame_normal” folder, copy it and paste it make a back up folder such as “ayame_normal - copy”.Ģ.) Now delete all of the files in the “chap1/model/ayame_normal” folder. After the dialogue, the cutscene should play out.ħ.) Done! Changing who you play as (Special Thanks to enigmaopoeia for sharing this)

corpse party seiko sprites

This is the quickest way, as long as you save by the candle by the Office and have at least seen the notice board to the north. Spoiler Here is the coding for getting the unusable cutscene in DEAD PATIENT:

#Corpse party seiko sprites series#

This mod makes it so the opening scene takes place within Heavenly Host! Turns out they were always there to begin with!Įxtra: Breaking BloodCovered (Created by me, Iarumas)Ī series of (sometimes humorous) screenshots depicting my exploits in my quest to mod BloodCovered.ĭead Patient Mods: Woman in Red Deleted Scene (Special Thanks to enigmaopoeia for sharing this) Start in Heavenly Host Mod (Created by me, Iarumas) Only the name, age, school, and cause of death are translated. This mod makes all the name tags English. Only one object examine is left untranslated.Įnglish Name Tags (Created by me, Iarumas) The translation is not based on XSEED's translation (but it does use one line from it).Įxtra Chapter 1 English Translation (Credit to Jackkel Dragon for sharing this)

corpse party seiko sprites

With this mod, Morishige bumps into Mayu instead of Kizami.Įxtra Chapter 3 English Translation (Credit to Jackkel Dragon for sharing this) This is a script mod for Extra Chapter 2. Meeting Mayu (Credit to Jackkel Dragon for sharing this) To have Mayu replace another character, continue to read the rest of the post below. BloodCovered Mods: Bloody Mayu Sprite (Special Thanks to enigmaopoeia for sharing this)įor immediate use in-game (to replace Mayu's usual sprite with this one), simply right click the sprites and save as "08_mayu.bmp" and paste it into the desired chapter folder.









Corpse party seiko sprites